Today’s post comes from guest blogger Reese Jones. Reese is an IOS and android fan who loves phones and print media. Reese writes regularly for Techie Doodlers. She is also a keen footballer (for those in the US, that mean soccer!) and has a passion for architecture.
Based on Lookout’s 2012 data, 65% of parents believe that there’s no particular age when it’s best to provide a smart device. They think that age does not determine whether or not the child is responsible enough to own a gadget, but rather it’s the child’s maturity that counts. We understand that it can be a daunting task to gauge whether it’s the right time to give a tech devices to a child. So, for this article, we’ll provide you 5 questions commonly asked by parents before purchasing a smart device and our critical answers to your concerns. Continue reading
Posted in Parenting, Technology
Tagged Android, Children, Education, education technology, Educational technology, gaming, IOS, IPad, IPhone, K through 12, kids, Mobile phone, Smart device
Skeptical about the instructional value of paid educational apps?
Our research at Balefire Labs shows that you should be.
We pretty regularly get questions and comments about paid versus free apps. There seem to be two general (and competing) schools of thought about paid apps among our users. The first is the common folk wisdom that “you get what you pay for,” likely a carryover from what we have been taught more generally in our society. The second school of thought is that educational apps are not worth buying. Period. So those folks restrict themselves to free apps only. Continue reading
Posted in App Reviews & Recs, Balefire Labs, Technology
Tagged App Store, Apple, apps, Balefire Labs, edtech, Education, education apps, Educational game, Educational technology, Higher education, IOS, IPad, iTunes, teaching, Technology
Today I’m sitting here, manning my own booth, at the Massachusetts Computer Using Educators Conference at Gillette Stadium. I’m here exhibiting Balefire Labs, which by now you know is my ed tech startup that provides an online service reviewing educational apps according to instructional quality. We’re up in the Red Level Press Box, with a glorious view of the field. And it’s a beautiful fall day. Continue reading
Just in case you didn’t catch it someplace else, I thought I’d share the free math app review that we published this week over on Balefire Labs. I’ve talked to you guys about the Native Numbers app before, but here is a detailed, point-by-point review of its instructional design and usability design. Want more info about the review criteria that you see below? Click here to get the full definitions.
Posted in App Reviews & Recs
Tagged App Store, Balefire Labs, Blogger, Education, education apps, education technology, Educational technology, Elementary school, instruction, Instructional design, IOS, IPad, K through 12, Mastery learning, Math, math apps, math education, Mathematics, Native Brain, Native Numbers, Teacher
This past Wednesday I had the opportunity to give a talk at the Computer-Human Interaction Forum of Oregon (CHIFOO). CHIFOO is a really interesting group. They are a local chapter of SIGCHI, the premier international society for professionals, academics and students who are interested in human-technology & human-computer interaction. The CHIFOO group has a lot of User Experience (UX) folks, User Interaction (UI) people, web developers, software engineers, app developers and other people interested in computer-human interactions. Continue reading
Posted in App Reviews & Recs, Balefire Labs
Tagged apps, Balefire Labs, Education, education apps, education technology, Educational technology, Educators, Human–computer interaction, IOS, iTunes, mlearning, SIGCHI, User experience, User interface